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Space Mountain Simulation

Introduction


The "pioneer simulation"

The Space Mountain Simulation is the first sim, which was published in 2004. The idea of building a simulation came from a few developed "Efteling" sims, which were very popular at the moment. OK, I wanted to build my own simulation, but where to start? I tried to gather all information I could get at that time and just started working in Flash.So after 1,5 year of learning and work, the first Themagical simulation was published!

Attraction Statistics


- Unconfirmed reports indicate that the ride's launch has changed since inception. When the ride first opened, the trains were launched from the bottom of the catapult hill, but the ride was too fast. Consequently, the trains now launch from half way up.
- Despite the great theming, the roller-coaster world makes its presence known on this attraction. The ride's maker, Vekoma, has put its name on all the wheels of each train!
- Construction started March 1993 (Vekoma)- Ride opened June 1st, 1995- Length of track 1 kilometer
- Thrill elements 360 degree "sidewinder" loop "corkscrew" loop 180 degree "tongue" loop
- Speed Up to 70 kilometres per hour at peak speed
- Ride controls Redundant programmable logic controller based system, employing six main computers and 1,300 impact/output points
- Launch System Electric-motor-propelled catapult (similar to system used for aircraft carrier launches)
- Seating capacity 24 (6 rocket ships, 4 passengers each) Audio 6 built-in speakers per seat. Digital audio with automatic playback speed adjustment to synchronize the musical score with key elements of the show. Music written by movie composer Steve Bramson

Columbiad Cannon

- Acceleration Up to 1.3g during the catapult launch (approx. 1.8 seconds to the top of the mountain)
- Launch capacity: One rocket ship every 36 seconds
- Length : 22 metres
- Inclination : 32 degrees
- Weight : 15.5 tons
- Width of barrel : 5 metres

Building Statistics

- Diameter 62 metres
- Height : 43 metres
- Depth : 5 metres below ground
- Ride track: 1000 meters
- Total track: 1100 meters, includes storage and Station
- Diameter of track tubes: 142 mm
- Thickness of track: 6 to 13 mm
- Distance between center fines of track tubes: 1218 mm
- Outside diameter of backbone: 324 mm
- Inside thickness of backbone: up to 25 mm
- Number of block zones: Seven (7)
- Number of brake zones: Two (2) + 2 stations
- Number of tilts: Two (2) Catapult (Lift-A) Pacer (Lift-B)
- Catapult: 60 meters high; 32° inclination
- B-Lift: 24 meters high
- Space Mountain peak: 31 meters (+ 5 below grade)

Vehicles

- Number: 6 trains (with 6 cars each train)
- Weight unloaded: 5000 Kg (train)
- Weight loaded: 7500 Kg (train)
- Length: Each car: 2,5 meters
- Each train: 16.5 meters
- Capacity: 24 guests per train
- Average Speed: 14 m/sec
- Maximum Speed: 21 m/sec
- Maximum Theoretical Hourly Ride Capacity (THRC): 2400 guests (five trains)

Play the simulation!

Play the Space Mountain simulation
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